a57926171a
W1: takes one step and kinda shuffles the other foot forward without falling
jazz2026-08-04 00:58:36 -05:00
83831522c6
progress on W1
jazz2026-08-02 23:26:20 -05:00
ee44223553
change Frictional Force -> Coefficient of Static Friction to 1.0 and Coefficient of Dynamic Friction to 0.75 on the SPCs of both feet
jazz2026-08-02 23:25:24 -05:00
928efb8a3e
decrease feet SPC Stiffness from 1e9 to 1e7
jazz2026-08-01 03:59:55 -05:00
b2fa557197
experimenting with inputs (t1a)
jazz2026-07-04 16:31:02 -05:00
52c30aceac
clean up t1a subsystems
jazz2026-07-04 15:58:59 -05:00
be1a183b3b
create t1a with subsystems for hips, knees, ankles
jazz2026-07-04 15:51:02 -05:00
9b25e82086
single sine wave controls hips and knees; kness now both bend in right direction
jazz2026-07-04 14:19:10 -05:00
a9ab1dc446
Match KneeL to KneeR by changing Resolution Frame to Base
jazz2026-07-04 14:09:06 -05:00
518b13005b
more weird seizure stuff + try to fix joint directions
jazz2026-07-04 05:05:53 -05:00
24534328a9
progress: knees and hips bend to the side
jazz2026-07-04 04:39:30 -05:00
f2e89fbb10
progress: knees move and then robot falls into ground
jazz2026-07-04 04:36:14 -05:00
0bf96af924
robot feet now collide with ground correctly, changed ctrl+e solver to daessc, max step size 1e-4, fiddled with SCF stiffness values, made ground thicker to avoid the evil peanut butter quicksand ground problem
jazz2026-06-30 04:10:40 -05:00
8f296affd2
add gravity without collision
jazz2026-06-29 14:45:27 -05:00