forked from scott/threaded_network_chat
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90
client.cc
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90
client.cc
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "disp.h"
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#include "log.h"
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#include "public.h"
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struct waitClientArgs {
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sockaddr_in newSockAddr;
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socklen_t newSockAddrSize;
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int auxInt; // used in client mode because I didn't want to make another
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// struct to keep track of
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};
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void
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closeClient()
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{
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long e = end1.tv_sec - start1.tv_sec;
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gettimeofday(&end1, NULL);
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close(clientSocketDescriptor);
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printf("********Session********");
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printf("Bytes written: %i\nBytes read: %i\n", bytesWritten, bytesRead);
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printf("Elapsed time: %ld\n secs\n", e);
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printf("Connection closed...\n");
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}
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void *
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pollForSever(void *args)
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{
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waitClientArgs *aaa = static_cast<waitClientArgs *>(args);
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int socketDescriptor = (int)aaa->auxInt;
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char msg[1024];
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while (1) {
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memset(&msg, 0, sizeof(msg)); // clear the buffer
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bytesRead += recv(socketDescriptor, (char *)&msg, sizeof(msg), 0);
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// not needed for proofs of concept testing
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/*if(!strcmp(msg, "exit"))
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{
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writeToFile(logFileName, msg);
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displayFile(logFileName, linePos, LOG_LENGTH);
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break;
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}*/
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// cout << "Server: " << msg << endl;
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// printf("Server: %s\n");
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writeToFile(logFileName, msg);
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if (linesInFile(logFileName) > LOG_LENGTH)
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linePos++;
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displayFile(logFileName, linePos, LOG_LENGTH);
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}
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}
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void
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setupClient()
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{
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// we need 2 things: ip address and port number, in that order
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// if(argc != 3)
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//{
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// cerr << "Usage: ip_address port" << endl; exit(0);
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// } //grab the IP address and port number
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// create a message buffer
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char msg[1024];
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// setup a socket and connection tools
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struct hostent *host = gethostbyname(IP_ADDRESS.c_str());
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sockaddr_in sendSockAddr;
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bzero((char *)&sendSockAddr, sizeof(sendSockAddr));
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sendSockAddr.sin_family = AF_INET;
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sendSockAddr.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr *)*host->h_addr_list));
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sendSockAddr.sin_port = htons(PORT_NUM);
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clientSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0);
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// try to connect...
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int status =
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connect(clientSocketDescriptor, (sockaddr *)&sendSockAddr, sizeof(sendSockAddr));
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if (status < 0)
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writeToFile(logFileName, "Error connecting to socket!");
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writeToFile(logFileName, "Connected to the server!");
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int bytesRead, bytesWritten = 0;
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struct timeval start1, end1;
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gettimeofday(&start1, NULL);
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auto *aaa = new waitClientArgs{}; // it looks stupid but it works
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aaa->auxInt = clientSocketDescriptor;
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int rc = pthread_create(&client_wait_thread, nullptr, pollForSever, aaa);
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pthread_detach(client_wait_thread);
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}
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