/*an attempt at pthread and network and ncurses all in the same function */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //try to make the program work without this without doing anything awful but do it later using namespace std; const int PORT_NUM = 8888; const string IP_ADDRESS = "127.0.0.1"; int mode = 0; //what mode is this program in. 0 = nothing. 1 = server. 2 = client int serverSocketDescriptor;//a global variable for storing the server socket descriptor. int clientSocketDescriptor; vector clientSocketDescriptors;//a global vector for storing client socket descriptors //keep track of the session time using global variables struct timeval start1, end1; //also keep track of the amount of data sent as well int bytesRead, bytesWritten = 0; const int LOG_LENGTH = 10;//number of text log file lines to display int linePos = 0; //counter for what current position to use in the file pthread_t client_wait_thread; int writeToFile(string path, string line, bool incLineNum = true); void* waitForClient(void* argss); void* pollForClient(); //clears ncurses rows in a specific region only void clearRows(int startingRow, int endingRow) { //preserve the cursor location int yBefore, xBefore; getyx(stdscr, yBefore, xBefore); for (int i = startingRow; i < endingRow; i++) { move(i, 0); clrtoeol();//clear to end of line } //restore original cursor location move(yBefore, xBefore); } //display a file using ncurses int displayFile(string path, int startLineNum = 0, int numLines = 10) { ifstream file(path); if (!file) { return 1; } else { clearRows(0, numLines+1); //clear the chat area int lineNum = 0; string line; //print each line directly to the screen int num = 0; while(getline(file, line) && num <= numLines + startLineNum + 1) //while there is file content and the line number isn't too high { if (num >= startLineNum) { move(lineNum, 0); printw(line.c_str()); lineNum++;//increment the row number after printing each line } num++; } return 0; } } //gets the number of lines in a file. returns -1 if there was an error. int linesInFile(string path) { ifstream file(path); if (!file) { return 1; } else { int lineNum = 0; string line; int num = 0; while(getline(file, line)) { num++; } return num; } } struct waitClientArgs { sockaddr_in newSockAddr; socklen_t newSockAddrSize; }; void* waitForClient(void* argss) { waitClientArgs* args = static_cast(argss); clientSocketDescriptor = accept(serverSocketDescriptor, (sockaddr *)&args->newSockAddr, &args->newSockAddrSize); if (clientSocketDescriptor >= 0) { writeToFile("test.txt", "client connected"); displayFile("test.txt", linePos, LOG_LENGTH); } delete args;//delete to avoid memory leaks return pollForClient(); } void* pollForClient() { char msg[1024]; while(1) { //receive a message from the client (listen) memset(&msg, 0, sizeof(msg));//clear the buffer bytesRead += recv(clientSocketDescriptor, (char*)&msg, sizeof(msg), 0); writeToFile("test.txt", msg);//write the client's message to file displayFile("test.txt", linePos, LOG_LENGTH); } return nullptr; } //set up a suitable server for this int setupServer(int port) { //setup a socket and connection tools sockaddr_in servAddr; bzero((char*)&servAddr, sizeof(servAddr)); servAddr.sin_family = AF_INET; servAddr.sin_addr.s_addr = htonl(INADDR_ANY); servAddr.sin_port = htons(port); //open stream oriented socket with internet address //also keep track of the socket descriptor serverSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0); if(serverSocketDescriptor < 0) { cerr << "Error establishing the server socket" << endl; exit(0); } //bind the socket to its local address int bindStatus = bind(serverSocketDescriptor, (struct sockaddr*) &servAddr, sizeof(servAddr)); if(bindStatus < 0) { cerr << "Error binding socket to local address" << endl; exit(0); } writeToFile("test.txt", "Waiting for a client to connect..."); //listen for up to 5 requests at a time listen(serverSocketDescriptor, 5); //receive a request from client using accept //we need a new address to connect with the client sockaddr_in newSockAddr; socklen_t newSockAddrSize = sizeof(newSockAddr); //accept, create a new socket descriptor to //handle the new connection with client auto* aaa = new waitClientArgs{};//it looks stupid but it works aaa->newSockAddr = newSockAddr; aaa->newSockAddrSize = newSockAddrSize; int rc = pthread_create(&client_wait_thread, nullptr, waitForClient, aaa); pthread_detach(client_wait_thread); writeToFile("test.txt", "Server started sucessfully"); gettimeofday(&start1, NULL); /*while(1) { //receive a message from the client (listen) cout << "Awaiting client response..." << endl; memset(&msg, 0, sizeof(msg));//clear the buffer bytesRead += recv(clientSocketDescriptor, (char*)&msg, sizeof(msg), 0); if(!strcmp(msg, "exit")) { cout << "Client has quit the session" << endl; break; } cout << "Client: " << msg << endl; cout << ">"; string data; getline(cin, data); memset(&msg, 0, sizeof(msg)); //clear the buffer strcpy(msg, data.c_str()); if(data == "exit") { //send to the client that server has closed the connection send(clientSocketDescriptor, (char*)&msg, strlen(msg), 0); break; } //send the message to client bytesWritten += send(clientSocketDescriptor, (char*)&msg, strlen(msg), 0); }*/ return 0; } void closeServer() { //we need to close the socket descriptors after we're all done gettimeofday(&end1, NULL); close(clientSocketDescriptor); close(serverSocketDescriptor); cout << "********Session********" << endl; cout << "Bytes written: " << bytesWritten << " Bytes read: " << bytesRead << endl; cout << "Elapsed time: " << (end1.tv_sec - start1.tv_sec) << " secs" << endl; cout << "Connection closed..." << endl; } void closeClient() { gettimeofday(&end1, NULL); close(clientSocketDescriptor); cout << "********Session********" << endl; cout << "Bytes written: " << bytesWritten << " Bytes read: " << bytesRead << endl; cout << "Elapsed time: " << (end1.tv_sec- start1.tv_sec) << " secs" << endl; cout << "Connection closed" << endl; } void setupClient() { //we need 2 things: ip address and port number, in that order //if(argc != 3) //{ // cerr << "Usage: ip_address port" << endl; exit(0); //} //grab the IP address and port number //create a message buffer char msg[1024]; //setup a socket and connection tools struct hostent* host = gethostbyname(IP_ADDRESS.c_str()); sockaddr_in sendSockAddr; bzero((char*)&sendSockAddr, sizeof(sendSockAddr)); sendSockAddr.sin_family = AF_INET; sendSockAddr.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr*)*host->h_addr_list)); sendSockAddr.sin_port = htons(PORT_NUM); clientSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0); //try to connect... int status = connect(clientSocketDescriptor, (sockaddr*) &sendSockAddr, sizeof(sendSockAddr)); if(status < 0) { writeToFile("test.txt", "Error connecting to socket!"); } writeToFile("test.txt", "Connected to the server!"); int bytesRead, bytesWritten = 0; struct timeval start1, end1; gettimeofday(&start1, NULL); /*while(1)s { cout << ">"; string data; getline(cin, data); memset(&msg, 0, sizeof(msg));//clear the buffer strcpy(msg, data.c_str()); if(data == "exit") { send(clientSd, (char*)&msg, strlen(msg), 0); break; } bytesWritten += send(clientSd, (char*)&msg, strlen(msg), 0); cout << "Awaiting server response..." << endl; memset(&msg, 0, sizeof(msg));//clear the buffer bytesRead += recv(clientSd, (char*)&msg, sizeof(msg), 0); if(!strcmp(msg, "exit")) { cout << "Server has quit the session" << endl; break; } cout << "Server: " << msg << endl; }*/ } //appends a line of text to the end of a given file. returns 0 if the file existed, 1 if it didn't work int writeToFile(string path, string line, bool incLineNum) { ofstream file; file.open(path, ios_base::app);//open the file in append mode if (file.is_open()) { file << line << endl; //this probably would help but theres too much broken stuff right now to be sure //if (incLineNum) //{ // linePos++; //} return 0; } else { //do something if it didn't work return 1;//i guess that's good enough for now } } int main(int argc, char *argv[]) { //doesnt fucking work if (argc > 1 && argv[1][0] == 'c') { //client mode mode = 2; } else { //server mode mode = 1; } initscr();//creates stdscr. important step use_default_colors();//this apparently tells it to use default terminal colors whenever there is no color attribute applied //printw("Starting server..."); //you have to do this to make the scrolling still work correctly if there was already content in the log file linePos = linesInFile("test.txt") - LOG_LENGTH + 1; char *userInput = new char[1024]; bool exit = false; if (mode == 2) { writeToFile("test.txt", "CLIENT MODE"); setupClient(); } else if (mode == 1) { writeToFile("test.txt", "SERVER MODE"); setupServer(PORT_NUM); } while (!exit) { displayFile("test.txt", linePos, LOG_LENGTH); //scroll along the screen if and when required so that it stays in sync if (linesInFile("test.txt") > LOG_LENGTH) { linePos++; } move(12, 0); printw("> "); getstr(userInput); writeToFile("test.txt", userInput); if (mode == 1) { send(clientSocketDescriptor, (char*)&userInput, strlen(userInput), 0); } else { send(clientSocketDescriptor, (char*)&userInput, strlen(userInput), 0); } } endwin(); closeServer(); return 0; } //Server side int main_old(int argc, char *argv[]) { //for the server, we only need to specify a port number if(argc != 2) { cerr << "Usage: port" << endl; exit(0); } //grab the port number int port = atoi(argv[1]); //buffer to send and receive messages with char msg[1500]; //setup a socket and connection tools sockaddr_in servAddr; bzero((char*)&servAddr, sizeof(servAddr)); servAddr.sin_family = AF_INET; servAddr.sin_addr.s_addr = htonl(INADDR_ANY); servAddr.sin_port = htons(port); //open stream oriented socket with internet address //also keep track of the socket descriptor int serverSd = socket(AF_INET, SOCK_STREAM, 0); if(serverSd < 0) { cerr << "Error establishing the server socket" << endl; exit(0); } //bind the socket to its local address int bindStatus = bind(serverSd, (struct sockaddr*) &servAddr, sizeof(servAddr)); if(bindStatus < 0) { cerr << "Error binding socket to local address" << endl; exit(0); } cout << "Waiting for a client to connect..." << endl; //listen for up to 5 requests at a time listen(serverSd, 5); //receive a request from client using accept //we need a new address to connect with the client sockaddr_in newSockAddr; socklen_t newSockAddrSize = sizeof(newSockAddr); //accept, create a new socket descriptor to //handle the new connection with client int newSd = accept(serverSd, (sockaddr *)&newSockAddr, &newSockAddrSize); if(newSd < 0) { cerr << "Error accepting request from client!" << endl; exit(1); } cout << "Connected with client!" << endl; //lets keep track of the session time struct timeval start1, end1; gettimeofday(&start1, NULL); //also keep track of the amount of data sent as well int bytesRead, bytesWritten = 0; while(1) { //receive a message from the client (listen) cout << "Awaiting client response..." << endl; memset(&msg, 0, sizeof(msg));//clear the buffer bytesRead += recv(newSd, (char*)&msg, sizeof(msg), 0); if(!strcmp(msg, "exit")) { cout << "Client has quit the session" << endl; break; } cout << "Client: " << msg << endl; cout << ">"; string data; getline(cin, data); memset(&msg, 0, sizeof(msg)); //clear the buffer strcpy(msg, data.c_str()); if(data == "exit") { //send to the client that server has closed the connection send(newSd, (char*)&msg, strlen(msg), 0); break; } //send the message to client bytesWritten += send(newSd, (char*)&msg, strlen(msg), 0); } //we need to close the socket descriptors after we're all done gettimeofday(&end1, NULL); close(newSd); close(serverSd); cout << "********Session********" << endl; cout << "Bytes written: " << bytesWritten << " Bytes read: " << bytesRead << endl; cout << "Elapsed time: " << (end1.tv_sec - start1.tv_sec) << " secs" << endl; cout << "Connection closed..." << endl; return 0; }