Files
threaded_network_chat/main.cc
2026-03-12 15:56:28 -05:00

125 lines
3.3 KiB
C++

#include <arpa/inet.h>
#include <curses.h>
#include <fstream>
#include <iostream>
#include <netdb.h>
#include <netinet/in.h>
#include <ostream>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <sys/wait.h>
#include <unistd.h>
#include <vector> //try to make the program work without this without doing anything awful but do it later
#include "client.h"
#include "disp.h"
#include "log.h"
#include "public.h"
#include "server.h"
using namespace std;
const int PORT_NUM = 8888;
string IP_ADDRESS = "127.0.0.1";
const int DEFAULT_CUR_X = 2; // the x position of the preferred default cursor
// position for message entry
const int DEFAULT_CUR_Y = 12; // the x position of the preferred default cursor
// position for message entry
int mode = 0; // what mode is this program in. 0 = nothing. 1 = server. 2 = client
int serverSocketDescriptor; // a global variable for storing the server socket
// descriptor.
int clientSocketDescriptor;
vector<int> clientSocketDescriptors; // a global vector for storing client
// socket descriptors
// keep track of the session time using global variables
struct timeval start1, end1;
// also keep track of the amount of data sent as well
int bytesRead, bytesWritten = 0;
const int LOG_LENGTH = 10; // number of text log file lines to display
int linePos = 0; // counter for what current position to use in the file
string logFileName; // the name of the log file
pthread_t client_wait_thread;
struct waitClientArgs {
sockaddr_in newSockAddr;
socklen_t newSockAddrSize;
int auxInt; // used in client mode because I didn't want to make another
// struct to keep track of
};
int
main(int argc, char *argv[])
{
if (argc > 1 && argv[1][0] == 'c') {
// client mode
logFileName = "client.txt";
mode = 2;
} else {
// server mode
logFileName = "server.txt";
mode = 1;
}
// putting this lower down to circumvent the terminal brick when the
// socket was already in use results in all network functonality no
// longer working.
initscr(); // creates stdscr. important step
use_default_colors(); // this apparently tells it to use default
// terminal colors whenever there is no color
// attribute applied
// printw("Starting server...");
// you have to do this to make the scrolling still work correctly if
// there was already content in the log file
linePos = linesInFile(logFileName) - LOG_LENGTH + 1;
char *userInput = new char[1024];
bool exit = false;
if (mode == 2) {
writeToFile(logFileName, "CLIENT MODE");
setupClient();
} else if (mode == 1) {
writeToFile(logFileName, "SERVER MODE");
setupServer(PORT_NUM);
}
while (!exit) {
displayFile(logFileName, linePos, LOG_LENGTH);
// scroll along the screen if and when required so that it stays
// in sync
if (linesInFile(logFileName) > LOG_LENGTH)
linePos++;
move(12, 0);
printw("> ");
getstr(userInput);
writeToFile(logFileName, userInput);
if (mode == 1)
send(clientSocketDescriptor, (char *)userInput, strlen(userInput), 0);
else
send(clientSocketDescriptor, (char *)userInput, strlen(userInput), 0);
}
endwin();
closeServer();
return 0;
}