Files
threaded_network_chat/modified-example.cc

387 lines
10 KiB
C++

/*an attempt at pthread and network and ncurses all in the same function
*/
#include <arpa/inet.h>
#include <curses.h>
#include <fstream>
#include <iostream>
#include <netdb.h>
#include <netinet/in.h>
#include <ostream>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <sys/wait.h>
#include <unistd.h>
#include <vector> //try to make the program work without this without doing anything awful but do it later
using namespace std;
const int PORT_NUM = 8888;
const string IP_ADDRESS = "127.0.0.1";
const int DEFAULT_CUR_X = 2; // the x position of the preferred default cursor
// position for message entry
const int DEFAULT_CUR_Y = 12; // the x position of the preferred default cursor
// position for message entry
int mode = 0; // what mode is this program in. 0 = nothing. 1 = server. 2 = client
int serverSocketDescriptor; // a global variable for storing the server socket
// descriptor.
int clientSocketDescriptor;
vector<int> clientSocketDescriptors; // a global vector for storing client
// socket descriptors
// keep track of the session time using global variables
struct timeval start1, end1;
// also keep track of the amount of data sent as well
int bytesRead, bytesWritten = 0;
const int LOG_LENGTH = 10; // number of text log file lines to display
int linePos = 0; // counter for what current position to use in the file
string logFileName; // the name of the log file
pthread_t client_wait_thread;
int writeToFile(string path, string line, bool incLineNum = true);
void *waitForClient(void *argss);
void *pollForClient();
void *pollForSever(void *args);
// clears ncurses rows in a specific region only
void
clearRows(int startingRow, int endingRow)
{
// preserve the cursor location
int yBefore, xBefore;
getyx(stdscr, yBefore, xBefore);
for (int i = startingRow; i < endingRow; i++) {
move(i, 0);
clrtoeol(); // clear to end of line
}
// restore original cursor location
move(yBefore, xBefore);
}
// display a file using ncurses
int
displayFile(string path, int startLineNum = 0, int numLines = 10)
{
ifstream file(path);
if (!file) {
return 1;
} else {
clearRows(0, numLines + 1); // clear the chat area
int lineNum = 0;
string line;
// print each line directly to the screen
int num = 0;
while (getline(file, line) && num <= numLines + startLineNum + 1) // while there is file content and the
// line number isn't too high
{
if (num >= startLineNum) {
move(lineNum, 0);
printw("%s", line.c_str());
lineNum++; // increment the row number after
// printing each line
}
num++;
}
move(DEFAULT_CUR_Y, DEFAULT_CUR_X);
refresh();
return 0;
}
}
// gets the number of lines in a file. returns -1 if there was an error.
int
linesInFile(string path)
{
ifstream file(path);
if (!file) {
return 1;
} else {
int lineNum = 0;
string line;
int num = 0;
while (getline(file, line))
num++;
return num;
}
}
struct waitClientArgs {
sockaddr_in newSockAddr;
socklen_t newSockAddrSize;
int auxInt; // used in client mode because I didn't want to make another
// struct to keep track of
};
void *
waitForClient(void *argss)
{
waitClientArgs *args = static_cast<waitClientArgs *>(argss);
clientSocketDescriptor = accept(serverSocketDescriptor, (sockaddr *)&args->newSockAddr, &args->newSockAddrSize);
if (clientSocketDescriptor >= 0) {
writeToFile(logFileName, "client connected");
if (linesInFile(logFileName) > LOG_LENGTH)
linePos++;
displayFile(logFileName, linePos, LOG_LENGTH);
}
delete args; // delete to avoid memory leaks
return pollForClient();
}
void *
pollForClient()
{
char msg[1024];
while (1) {
// receive a message from the client (listen)
memset(&msg, 0, sizeof(msg)); // clear the buffer
bytesRead += recv(clientSocketDescriptor, (char *)&msg, sizeof(msg), 0);
writeToFile(logFileName,
msg); // write the client's message to file
if (linesInFile(logFileName) > LOG_LENGTH)
linePos++;
displayFile(logFileName, linePos, LOG_LENGTH);
}
return nullptr;
}
// set up a suitable server for this
int
setupServer(int port)
{
// setup a socket and connection tools
sockaddr_in servAddr;
bzero((char *)&servAddr, sizeof(servAddr));
servAddr.sin_family = AF_INET;
servAddr.sin_addr.s_addr = htonl(INADDR_ANY);
servAddr.sin_port = htons(port);
// open stream oriented socket with internet address
// also keep track of the socket descriptor
serverSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocketDescriptor < 0) {
// keeps from bricking the terminal if this happens
endwin();
fprintf(stderr, "Error establishing the server socket!\n");
exit(0);
}
// bind the socket to its local address
int bindStatus = bind(serverSocketDescriptor, (struct sockaddr *)&servAddr, sizeof(servAddr));
if (bindStatus < 0) {
// keeps from bricking the terminal if this happens
endwin();
fprintf(stderr, "Error binding socket to local address!\n");
exit(0);
}
writeToFile(logFileName, "Waiting for a client to connect...");
// listen for up to 5 requests at a time
listen(serverSocketDescriptor, 5);
// receive a request from client using accept
// we need a new address to connect with the client
sockaddr_in newSockAddr;
socklen_t newSockAddrSize = sizeof(newSockAddr);
// accept, create a new socket descriptor to
// handle the new connection with client
auto *aaa = new waitClientArgs{}; // it looks stupid but it works
aaa->newSockAddr = newSockAddr;
aaa->newSockAddrSize = newSockAddrSize;
int rc = pthread_create(&client_wait_thread, nullptr, waitForClient, aaa);
pthread_detach(client_wait_thread);
writeToFile(logFileName, "Server started sucessfully");
gettimeofday(&start1, NULL);
return 0;
}
void
closeServer()
{
long e = end1.tv_sec - start1.tv_sec; /* the linter freaks out if you
don't save it as a variable */
// we need to close the socket descriptors after we're all done
gettimeofday(&end1, NULL);
close(clientSocketDescriptor);
close(serverSocketDescriptor);
/* Don't just die silently */
printf("********Session********\n");
printf("Bytes written: %i\nBytes Read: %i\n", bytesWritten, bytesRead);
printf("Elapsed time: %ld\n secs\n", e);
printf("Connection closed...\n");
}
void
closeClient()
{
long e = end1.tv_sec - start1.tv_sec;
gettimeofday(&end1, NULL);
close(clientSocketDescriptor);
printf("********Session********");
printf("Bytes written: %i\nBytes read: %i\n", bytesWritten, bytesRead);
printf("Elapsed time: %ld\n secs\n", e);
printf("Connection closed...\n");
}
void *
pollForSever(void *args)
{
waitClientArgs *aaa = static_cast<waitClientArgs *>(args);
int socketDescriptor = (int)aaa->auxInt;
char msg[1024];
while (1) {
memset(&msg, 0, sizeof(msg)); // clear the buffer
bytesRead += recv(socketDescriptor, (char *)&msg, sizeof(msg), 0);
// not needed for proofs of concept testing
/*if(!strcmp(msg, "exit"))
{
writeToFile(logFileName, msg);
displayFile(logFileName, linePos, LOG_LENGTH);
break;
}*/
// cout << "Server: " << msg << endl;
// printf("Server: %s\n");
writeToFile(logFileName, msg);
if (linesInFile(logFileName) > LOG_LENGTH)
linePos++;
displayFile(logFileName, linePos, LOG_LENGTH);
}
}
void
setupClient()
{
// we need 2 things: ip address and port number, in that order
// if(argc != 3)
//{
// cerr << "Usage: ip_address port" << endl; exit(0);
// } //grab the IP address and port number
// create a message buffer
char msg[1024];
// setup a socket and connection tools
struct hostent *host = gethostbyname(IP_ADDRESS.c_str());
sockaddr_in sendSockAddr;
bzero((char *)&sendSockAddr, sizeof(sendSockAddr));
sendSockAddr.sin_family = AF_INET;
sendSockAddr.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr *)*host->h_addr_list));
sendSockAddr.sin_port = htons(PORT_NUM);
clientSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0);
// try to connect...
int status = connect(clientSocketDescriptor, (sockaddr *)&sendSockAddr, sizeof(sendSockAddr));
if (status < 0)
writeToFile(logFileName, "Error connecting to socket!");
writeToFile(logFileName, "Connected to the server!");
int bytesRead, bytesWritten = 0;
struct timeval start1, end1;
gettimeofday(&start1, NULL);
auto *aaa = new waitClientArgs{}; // it looks stupid but it works
aaa->auxInt = clientSocketDescriptor;
int rc = pthread_create(&client_wait_thread, nullptr, pollForSever, aaa);
pthread_detach(client_wait_thread);
}
// appends a line of text to the end of a given file. returns 0 if the file
// existed, 1 if it didn't work
int
writeToFile(string path, string line, bool incLineNum)
{
ofstream file;
file.open(path, ios_base::app); // open the file in append mode
if (file.is_open()) {
file << line << endl;
// this probably would help but theres too much broken stuff
// right now to be sure if (incLineNum)
//{
// linePos++;
// }
return 0;
} else {
// do something if it didn't work
return 1; // i guess that's good enough for now
}
}
int
main(int argc, char *argv[])
{
if (argc > 1 && argv[1][0] == 'c') {
// client mode
logFileName = "client.txt";
mode = 2;
} else {
// server mode
logFileName = "server.txt";
mode = 1;
}
// putting this lower down to circumvent the terminal brick when the
// socket was already in use results in all network functonality no
// longer working.
initscr(); // creates stdscr. important step
use_default_colors(); // this apparently tells it to use default
// terminal colors whenever there is no color
// attribute applied
// printw("Starting server...");
// you have to do this to make the scrolling still work correctly if
// there was already content in the log file
linePos = linesInFile(logFileName) - LOG_LENGTH + 1;
char *userInput = new char[1024];
bool exit = false;
if (mode == 2) {
writeToFile(logFileName, "CLIENT MODE");
setupClient();
} else if (mode == 1) {
writeToFile(logFileName, "SERVER MODE");
setupServer(PORT_NUM);
}
while (!exit) {
displayFile(logFileName, linePos, LOG_LENGTH);
// scroll along the screen if and when required so that it stays
// in sync
if (linesInFile(logFileName) > LOG_LENGTH)
linePos++;
move(12, 0);
printw("> ");
getstr(userInput);
writeToFile(logFileName, userInput);
if (mode == 1)
send(clientSocketDescriptor, (char *)userInput, strlen(userInput), 0);
else
send(clientSocketDescriptor, (char *)userInput, strlen(userInput), 0);
}
endwin();
closeServer();
return 0;
}