Files
threaded_network_chat/client.cc
2026-03-18 16:16:14 -05:00

95 lines
2.6 KiB
C++

#include <arpa/inet.h>
#include <netdb.h>
#include <pthread.h>
#include <stdio.h>
#include <string.h>
#include <sys/time.h>
#include <unistd.h>
#include "disp.h"
#include "log.h"
#include "public.h"
struct waitClientArgs {
sockaddr_in newSockAddr;
socklen_t newSockAddrSize;
int auxInt; // used in client mode because I didn't want to make another
// struct to keep track of
};
void
closeClient()
{
long e = end1.tv_sec - start1.tv_sec;
gettimeofday(&end1, NULL);
close(clientSocketDescriptor);
printf("********Session********");
printf("Bytes written: %i\nBytes read: %i\n", bytesWritten, bytesRead);
printf("Elapsed time: %ld\n secs\n", e);
printf("Connection closed...\n");
}
void *
pollForSever(void *args)
{
waitClientArgs *aaa = static_cast<waitClientArgs *>(args);
int socketDescriptor = (int)aaa->auxInt;
char msg[1024];
while (1) {
memset(&msg, 0, sizeof(msg)); // clear the buffer
bytesRead += recv(socketDescriptor, (char *)&msg, sizeof(msg), 0);
// not needed for proofs of concept testing
/*if(!strcmp(msg, "exit"))
{
writeToFile(logFileName, msg);
displayFile(logFileName, linePos, LOG_LENGTH);
break;
}*/
// cout << "Server: " << msg << endl;
// printf("Server: %s\n");
writeToFile(logFileName, msg);
if (linesInFile(logFileName) > LOG_LENGTH)
linePos++;
displayFile(logFileName, linePos, LOG_LENGTH);
}
}
void
setupClient()
{
// we need 2 things: ip address and port number, in that order
// if(argc != 3)
//{
// cerr << "Usage: ip_address port" << endl; exit(0);
// } //grab the IP address and port number
// create a message buffer
char msg[1024];
// setup a socket and connection tools
struct hostent *host = gethostbyname(IP_ADDRESS.c_str());
sockaddr_in sendSockAddr;
bzero((char *)&sendSockAddr, sizeof(sendSockAddr));
sendSockAddr.sin_family = AF_INET;
sendSockAddr.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr *)*host->h_addr_list));
sendSockAddr.sin_port = htons(PORT_NUM);
clientSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0);
// try to connect...
int status =
connect(clientSocketDescriptor, (sockaddr *)&sendSockAddr, sizeof(sendSockAddr));
if (status < 0)
writeToFile(logFileName, "Error connecting to socket!");
writeToFile(logFileName, "Connected to the server!");
int bytesRead, bytesWritten = 0;
struct timeval start1, end1;
gettimeofday(&start1, NULL);
auto *aaa = new waitClientArgs{}; // it looks stupid but it works
aaa->auxInt = clientSocketDescriptor;
int rc = pthread_create(&client_wait_thread, nullptr, pollForSever, aaa);
pthread_detach(client_wait_thread);
}