489 lines
14 KiB
C++
489 lines
14 KiB
C++
/*an attempt at pthread and network and ncurses all in the same function
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*/
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#include <iostream>
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#include <string>
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <netdb.h>
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#include <sys/uio.h>
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#include <sys/time.h>
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#include <sys/wait.h>
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#include <curses.h>
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#include <fcntl.h>
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#include <fstream>
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#include <pthread.h>
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#include <vector> //try to make the program work without this without doing anything awful but do it later
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using namespace std;
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const int PORT_NUM = 8888;
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const string IP_ADDRESS = "127.0.0.1";
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int mode = 0; //what mode is this program in. 0 = nothing. 1 = server. 2 = client
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int serverSocketDescriptor;//a global variable for storing the server socket descriptor.
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int clientSocketDescriptor;
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vector<int> clientSocketDescriptors;//a global vector for storing client socket descriptors
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//keep track of the session time using global variables
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struct timeval start1, end1;
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//also keep track of the amount of data sent as well
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int bytesRead, bytesWritten = 0;
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const int LOG_LENGTH = 10;//number of text log file lines to display
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int linePos = 0; //counter for what current position to use in the file
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pthread_t client_wait_thread;
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int writeToFile(string path, string line, bool incLineNum = true);
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void* waitForClient(void* argss);
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void* pollForClient();
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//clears ncurses rows in a specific region only
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void clearRows(int startingRow, int endingRow)
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{
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//preserve the cursor location
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int yBefore, xBefore;
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getyx(stdscr, yBefore, xBefore);
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for (int i = startingRow; i < endingRow; i++)
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{
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move(i, 0);
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clrtoeol();//clear to end of line
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}
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//restore original cursor location
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move(yBefore, xBefore);
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}
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//display a file using ncurses
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int displayFile(string path, int startLineNum = 0, int numLines = 10)
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{
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ifstream file(path);
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if (!file)
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{
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return 1;
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}
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else
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{
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clearRows(0, numLines+1); //clear the chat area
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int lineNum = 0;
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string line;
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//print each line directly to the screen
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int num = 0;
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while(getline(file, line) && num <= numLines + startLineNum + 1) //while there is file content and the line number isn't too high
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{
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if (num >= startLineNum)
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{
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move(lineNum, 0);
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printw(line.c_str());
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lineNum++;//increment the row number after printing each line
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}
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num++;
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}
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return 0;
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}
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}
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//gets the number of lines in a file. returns -1 if there was an error.
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int linesInFile(string path)
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{
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ifstream file(path);
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if (!file)
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{
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return 1;
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}
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else
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{
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int lineNum = 0;
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string line;
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int num = 0;
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while(getline(file, line))
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{
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num++;
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}
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return num;
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}
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}
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struct waitClientArgs
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{
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sockaddr_in newSockAddr;
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socklen_t newSockAddrSize;
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};
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void* waitForClient(void* argss)
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{
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waitClientArgs* args = static_cast<waitClientArgs*>(argss);
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clientSocketDescriptor = accept(serverSocketDescriptor, (sockaddr *)&args->newSockAddr, &args->newSockAddrSize);
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if (clientSocketDescriptor >= 0)
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{
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writeToFile("test.txt", "client connected");
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displayFile("test.txt", linePos, LOG_LENGTH);
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}
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delete args;//delete to avoid memory leaks
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return pollForClient();
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}
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void* pollForClient()
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{
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char msg[1024];
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while(1)
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{
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//receive a message from the client (listen)
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memset(&msg, 0, sizeof(msg));//clear the buffer
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bytesRead += recv(clientSocketDescriptor, (char*)&msg, sizeof(msg), 0);
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writeToFile("test.txt", msg);//write the client's message to file
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displayFile("test.txt", linePos, LOG_LENGTH);
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}
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return nullptr;
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}
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//set up a suitable server for this
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int setupServer(int port)
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{
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//setup a socket and connection tools
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sockaddr_in servAddr;
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bzero((char*)&servAddr, sizeof(servAddr));
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servAddr.sin_family = AF_INET;
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servAddr.sin_addr.s_addr = htonl(INADDR_ANY);
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servAddr.sin_port = htons(port);
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//open stream oriented socket with internet address
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//also keep track of the socket descriptor
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serverSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0);
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if(serverSocketDescriptor < 0)
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{
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cerr << "Error establishing the server socket" << endl;
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exit(0);
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}
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//bind the socket to its local address
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int bindStatus = bind(serverSocketDescriptor, (struct sockaddr*) &servAddr,
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sizeof(servAddr));
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if(bindStatus < 0)
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{
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cerr << "Error binding socket to local address" << endl;
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exit(0);
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}
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writeToFile("test.txt", "Waiting for a client to connect...");
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//listen for up to 5 requests at a time
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listen(serverSocketDescriptor, 5);
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//receive a request from client using accept
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//we need a new address to connect with the client
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sockaddr_in newSockAddr;
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socklen_t newSockAddrSize = sizeof(newSockAddr);
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//accept, create a new socket descriptor to
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//handle the new connection with client
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auto* aaa = new waitClientArgs{};//it looks stupid but it works
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aaa->newSockAddr = newSockAddr;
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aaa->newSockAddrSize = newSockAddrSize;
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int rc = pthread_create(&client_wait_thread, nullptr, waitForClient, aaa);
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pthread_detach(client_wait_thread);
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writeToFile("test.txt", "Server started sucessfully");
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gettimeofday(&start1, NULL);
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/*while(1)
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{
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//receive a message from the client (listen)
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cout << "Awaiting client response..." << endl;
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memset(&msg, 0, sizeof(msg));//clear the buffer
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bytesRead += recv(clientSocketDescriptor, (char*)&msg, sizeof(msg), 0);
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if(!strcmp(msg, "exit"))
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{
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cout << "Client has quit the session" << endl;
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break;
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}
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cout << "Client: " << msg << endl;
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cout << ">";
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string data;
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getline(cin, data);
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memset(&msg, 0, sizeof(msg)); //clear the buffer
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strcpy(msg, data.c_str());
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if(data == "exit")
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{
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//send to the client that server has closed the connection
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send(clientSocketDescriptor, (char*)&msg, strlen(msg), 0);
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break;
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}
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//send the message to client
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bytesWritten += send(clientSocketDescriptor, (char*)&msg, strlen(msg), 0);
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}*/
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return 0;
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}
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void closeServer()
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{
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//we need to close the socket descriptors after we're all done
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gettimeofday(&end1, NULL);
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close(clientSocketDescriptor);
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close(serverSocketDescriptor);
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cout << "********Session********" << endl;
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cout << "Bytes written: " << bytesWritten << " Bytes read: " << bytesRead << endl;
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cout << "Elapsed time: " << (end1.tv_sec - start1.tv_sec)
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<< " secs" << endl;
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cout << "Connection closed..." << endl;
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}
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void closeClient()
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{
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gettimeofday(&end1, NULL);
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close(clientSocketDescriptor);
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cout << "********Session********" << endl;
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cout << "Bytes written: " << bytesWritten <<
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" Bytes read: " << bytesRead << endl;
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cout << "Elapsed time: " << (end1.tv_sec- start1.tv_sec)
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<< " secs" << endl;
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cout << "Connection closed" << endl;
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}
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void setupClient()
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{
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//we need 2 things: ip address and port number, in that order
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//if(argc != 3)
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//{
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// cerr << "Usage: ip_address port" << endl; exit(0);
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//} //grab the IP address and port number
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//create a message buffer
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char msg[1024];
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//setup a socket and connection tools
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struct hostent* host = gethostbyname(IP_ADDRESS.c_str());
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sockaddr_in sendSockAddr;
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bzero((char*)&sendSockAddr, sizeof(sendSockAddr));
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sendSockAddr.sin_family = AF_INET;
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sendSockAddr.sin_addr.s_addr =
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inet_addr(inet_ntoa(*(struct in_addr*)*host->h_addr_list));
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sendSockAddr.sin_port = htons(PORT_NUM);
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clientSocketDescriptor = socket(AF_INET, SOCK_STREAM, 0);
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//try to connect...
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int status = connect(clientSocketDescriptor,
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(sockaddr*) &sendSockAddr, sizeof(sendSockAddr));
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if(status < 0)
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{
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writeToFile("test.txt", "Error connecting to socket!");
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}
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writeToFile("test.txt", "Connected to the server!");
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int bytesRead, bytesWritten = 0;
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struct timeval start1, end1;
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gettimeofday(&start1, NULL);
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/*while(1)s
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{
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cout << ">";
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string data;
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getline(cin, data);
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memset(&msg, 0, sizeof(msg));//clear the buffer
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strcpy(msg, data.c_str());
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if(data == "exit")
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{
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send(clientSd, (char*)&msg, strlen(msg), 0);
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break;
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}
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bytesWritten += send(clientSd, (char*)&msg, strlen(msg), 0);
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cout << "Awaiting server response..." << endl;
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memset(&msg, 0, sizeof(msg));//clear the buffer
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bytesRead += recv(clientSd, (char*)&msg, sizeof(msg), 0);
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if(!strcmp(msg, "exit"))
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{
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cout << "Server has quit the session" << endl;
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break;
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}
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cout << "Server: " << msg << endl;
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}*/
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}
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//appends a line of text to the end of a given file. returns 0 if the file existed, 1 if it didn't work
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int writeToFile(string path, string line, bool incLineNum)
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{
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ofstream file;
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file.open(path, ios_base::app);//open the file in append mode
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if (file.is_open())
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{
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file << line << endl;
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//this probably would help but theres too much broken stuff right now to be sure
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//if (incLineNum)
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//{
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// linePos++;
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//}
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return 0;
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}
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else
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{
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//do something if it didn't work
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return 1;//i guess that's good enough for now
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}
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}
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int main(int argc, char *argv[])
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{
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//doesnt fucking work
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if (argc > 1 && argv[1][0] == 'c')
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{
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//client mode
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mode = 2;
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}
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else
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{
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//server mode
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mode = 1;
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}
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initscr();//creates stdscr. important step
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use_default_colors();//this apparently tells it to use default terminal colors whenever there is no color attribute applied
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//printw("Starting server...");
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//you have to do this to make the scrolling still work correctly if there was already content in the log file
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linePos = linesInFile("test.txt") - LOG_LENGTH + 1;
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char *userInput = new char[1024];
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bool exit = false;
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if (mode == 2)
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{
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writeToFile("test.txt", "CLIENT MODE");
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setupClient();
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}
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else if (mode == 1)
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{
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writeToFile("test.txt", "SERVER MODE");
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setupServer(PORT_NUM);
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}
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while (!exit)
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{
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displayFile("test.txt", linePos, LOG_LENGTH);
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//scroll along the screen if and when required so that it stays in sync
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if (linesInFile("test.txt") > LOG_LENGTH)
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{
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linePos++;
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}
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move(12, 0);
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printw("> ");
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getstr(userInput);
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writeToFile("test.txt", userInput);
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if (mode == 1)
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{
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send(clientSocketDescriptor, (char*)&userInput, strlen(userInput), 0);
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}
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else
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{
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send(clientSocketDescriptor, (char*)&userInput, strlen(userInput), 0);
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}
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}
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endwin();
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closeServer();
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return 0;
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}
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//Server side
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int main_old(int argc, char *argv[])
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{
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//for the server, we only need to specify a port number
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if(argc != 2)
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{
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cerr << "Usage: port" << endl;
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exit(0);
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}
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//grab the port number
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int port = atoi(argv[1]);
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//buffer to send and receive messages with
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char msg[1500];
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//setup a socket and connection tools
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sockaddr_in servAddr;
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bzero((char*)&servAddr, sizeof(servAddr));
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servAddr.sin_family = AF_INET;
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servAddr.sin_addr.s_addr = htonl(INADDR_ANY);
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servAddr.sin_port = htons(port);
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//open stream oriented socket with internet address
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//also keep track of the socket descriptor
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int serverSd = socket(AF_INET, SOCK_STREAM, 0);
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if(serverSd < 0)
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{
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cerr << "Error establishing the server socket" << endl;
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exit(0);
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}
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//bind the socket to its local address
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int bindStatus = bind(serverSd, (struct sockaddr*) &servAddr,
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sizeof(servAddr));
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if(bindStatus < 0)
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{
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cerr << "Error binding socket to local address" << endl;
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exit(0);
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}
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cout << "Waiting for a client to connect..." << endl;
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//listen for up to 5 requests at a time
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listen(serverSd, 5);
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//receive a request from client using accept
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//we need a new address to connect with the client
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sockaddr_in newSockAddr;
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socklen_t newSockAddrSize = sizeof(newSockAddr);
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//accept, create a new socket descriptor to
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//handle the new connection with client
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int newSd = accept(serverSd, (sockaddr *)&newSockAddr, &newSockAddrSize);
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if(newSd < 0)
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{
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cerr << "Error accepting request from client!" << endl;
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exit(1);
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}
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cout << "Connected with client!" << endl;
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//lets keep track of the session time
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struct timeval start1, end1;
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gettimeofday(&start1, NULL);
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//also keep track of the amount of data sent as well
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int bytesRead, bytesWritten = 0;
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while(1)
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{
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//receive a message from the client (listen)
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cout << "Awaiting client response..." << endl;
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memset(&msg, 0, sizeof(msg));//clear the buffer
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bytesRead += recv(newSd, (char*)&msg, sizeof(msg), 0);
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if(!strcmp(msg, "exit"))
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{
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cout << "Client has quit the session" << endl;
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break;
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}
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cout << "Client: " << msg << endl;
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cout << ">";
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string data;
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getline(cin, data);
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memset(&msg, 0, sizeof(msg)); //clear the buffer
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strcpy(msg, data.c_str());
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if(data == "exit")
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{
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//send to the client that server has closed the connection
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send(newSd, (char*)&msg, strlen(msg), 0);
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break;
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}
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//send the message to client
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bytesWritten += send(newSd, (char*)&msg, strlen(msg), 0);
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}
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//we need to close the socket descriptors after we're all done
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gettimeofday(&end1, NULL);
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close(newSd);
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close(serverSd);
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cout << "********Session********" << endl;
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cout << "Bytes written: " << bytesWritten << " Bytes read: " << bytesRead << endl;
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cout << "Elapsed time: " << (end1.tv_sec - start1.tv_sec)
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<< " secs" << endl;
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cout << "Connection closed..." << endl;
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return 0;
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} |